|
|
Body: 4 Attack Combat: 5 Health: 70 |
Mind: 6
Energy: 60 |
Soul: 6 Defence Combat: 3 Shock: 10 |
Skills:
Thrown Weapons (Energy Blasts): 4
Unarmed Combat (Holds): 2
Riding (Horse): 2
Stealth (Silent Movement): 3
Wilderness Survival (Forest): 2
Advantages
Appearance : 2
Damn Healthy: 2
Gun Bunny: Two Guns
Personal Gear: 1
Extra Attack: 1
Highly Skilled: 2
Flight (Winged): 1
Force Field(Non-Melee): 75
Dynamic Sorcery(Requires Human Blood): 2
|
Disadvantages
Awkward: 1
Easily Distracted: 1
Marked (Wings): 2
Nemesis (Father): 1
Phobias (Holy Ground, Silver, Crucifixes): 2
Wanted: 1
Bane (Holy Ground): 2
Vulnerability (Holy Weapons, Silver)
Involuntary Physical Change (Burn)
|
Special Attacks:
Scorch (Armour Piercing 2, Vampiric 1, Short range, backblast): 45
Scorn (60m radius, Short range, Energy 15pts, Area Backblast, Quake (16m deep), Static): 45
Spite (Static, Long Range (5km), Area Backblast, Slow, Homing (+2), Drop Shields): 75
|
|